502 events found.

STEAM Education Learning, Teaching and Assessment Series: Workshops on the “Science (S1-3) STEAM Learning Module – Innovation and Technology” DIY Learning Kit (2) Model Cars with Regenerative Braking System (RBS) (New)

Venue: OEE901,Oen Hall Building, Ho Sin Hang Campus, Hong Kong Baptist University Objectives: The workshops aim to support teachers in implementing STEAM / I&T-related learning and teaching activities in Science (S1-3) lessons, as well as to facilitate the promotion of STEAM / I&T education in secondary schools. Through the workshops, participants’ knowledge and skills to … Continue reading "STEAM Education Learning, Teaching and Assessment Series: Workshops on the “Science (S1-3) STEAM Learning Module – Innovation and Technology” DIY Learning Kit (2) Model Cars with Regenerative Braking System (RBS) (New)"

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (English Language Subject) [Re-run]

Venue: STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon Description: To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in English Language subject. To facilitate participants to promote STEAM education in school through coding education. Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Visual Programming Language Tools to Develop Upper Primary Students’ Computational Thinking in Computer Lessons – online course [Re-run]

Venue: Online via Zoom Description: To develop participants’ understanding of the effective use of the “Enriched Module on Coding Education for Upper Primary Level” (Primary 4) to implement coding education To enhance participants’ pedagogical knowledge of using Scratch 3.0 to develop students’ computational thinking and coding skills in school-based Computer lessons To facilitate participants to … Continue reading "STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Visual Programming Language Tools to Develop Upper Primary Students’ Computational Thinking in Computer Lessons – online course [Re-run]"

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (General Studies) [Re-run]

Venue: STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon Description: To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in General Studies. To facilitate participants to promote STEAM education in school through coding education. Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Computational Thinking and Unplugged Activities – online course [Re-run]

Venue: Online via Zoom Description: To enhance participants’ understanding of computational thinking and programming concept To enhance participants’ pedagogical knowledge of using unplugged activities to develop students’ computational thinking To facilitate participants to promote STEAM education in school through teaching coding Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshops on the learning activities of the “Science (S1-3) STEAM Learning Module – Innovation and Technology” (Refreshed)

Venue: OEE901,Oen Hall Building, Ho Sin Hang Campus, Hong Kong Baptist University Objectives: To introduce the “Science (S1-3) STEAM Learning Module – Innovation and Technology” and share the experience of trial teaching, with a view to supporting teachers in implementing STEAM / I&T-related learning and teaching activities in Science(S1-3) lessons, as well as to facilitate … Continue reading "STEAM Education Learning, Teaching and Assessment Series: Workshops on the learning activities of the “Science (S1-3) STEAM Learning Module – Innovation and Technology” (Refreshed)"

STEAM Education Learning, Teaching and Assessment Series: Workshops on the “Science (S1-3) STEAM Learning Module – Innovation and Technology” DIY Learning Kit (1) Sun Trajectory and Solar Tracking (New)

Venue: OEE901,Oen Hall Building, Ho Sin Hang Campus, Hong Kong Baptist University Objectives: The workshops aim to support teachers in implementing STEAM / I&T-related learning and teaching activities in Science (S1-3) lessons, as well as to facilitate the promotion of STEAM / I&T education in secondary schools. Through the workshops, participants’ knowledge and skills to … Continue reading "STEAM Education Learning, Teaching and Assessment Series: Workshops on the “Science (S1-3) STEAM Learning Module – Innovation and Technology” DIY Learning Kit (1) Sun Trajectory and Solar Tracking (New)"

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (General Studies) [Re-run]

Venue: STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon Description: To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in General Studies To facilitate participants to promote STEAM education in school through coding education Event Details

Assessment for Learning for the Senior Secondary Technology and Living Curriculum (Re-run)

Venue: Room W107, 1/F, West Block, Kowloon Tong Education Services Centre Description: To enhance participants’ understanding of the aims and design principles of assessments for quality learning and teaching To enhance participants’ understanding of the skills in designing and developing assessment criteria for different types of assessments To facilitate participants to promote STEAM education in … Continue reading "Assessment for Learning for the Senior Secondary Technology and Living Curriculum (Re-run)"