510 events found.

Briefing on the Production of Apparel and the Application of STEAM (Re-run)

Venue: Room ST111, The Hong Kong Polytechnic University Description: This is a newly organised training programme with the following objectives: To introduce the curriculum framework of Technology and Living (Fashion, Clothing and Textiles) and fashion design and textile technology related programmes at The Hong Kong Polytechnic University. To introduce the production and design process of … Continue reading "Briefing on the Production of Apparel and the Application of STEAM (Re-run)"

STEAM Education Learning, Teaching and Assessment Series: Using Scratch 3.0 to Develop Computational Thinking among Upper Primary Students (Zoom workshop and online self-learning course) (Re-run)

Venue: Online via Zoom Description: To develop participants’ understanding of Scratch programming To develop participants’ understanding of the basic programming structure and concepts To enhance participants’ pedagogical knowledge of using Scratch to develop computational thinking among upper primary students Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (General Studies) [Refreshed]

Venue: STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon   Description: To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in General Studies. 2. To facilitate participants to promote STEAM education in school through coding education.   Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Designing STEAM Project with Application of Coding for Upper Primary Level [Refreshed]

Venue: STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon   Description: To share experience on integrating coding education into General Studies to design STEAM project learning activities for upper primary students. To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking. To facilitate participants … Continue reading "STEAM Education Learning, Teaching and Assessment Series: Workshop on Designing STEAM Project with Application of Coding for Upper Primary Level [Refreshed]"

STEAM Education Learning, Teaching and Assessment Series: Briefing Session on the “Enriched Module on Coding Education for Upper Primary Level” (New)

Venue: Online via Zoom / W303, 3/F, West Block, Education Bureau Kowloon Tong Education Services Centre, 19 Suffolk Road, Kowloon Tong   Description: To promote Innovation and Technology education at primary schools; To introduce the “Enriched Module on Coding Education for Upper Primary Level” to facilitate implementation of coding education at all levels of the … Continue reading "STEAM Education Learning, Teaching and Assessment Series: Briefing Session on the “Enriched Module on Coding Education for Upper Primary Level” (New)"

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (English Language Subject) [Refreshed] – online course

Venue: Online via Zoom   Description: To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in English Language subject. To facilitate participants to promote STEAM education in school through coding education.   Event Details  

STEAM Education Enriching Knowledge Series: Development of Fisheries and Agriculture in Hong Kong and the Application of Related Technology

Venue: Room 201, LST Yu Kan Hing Secondary School, 3 Fu Yue Street, Wang Tau Hom, Kowloon and Hong Kong Fisheries & Agriculture Technology Education Centre(San Tin) Description: This is a newly organised training programme with the following objectives: To enrich teachers’ understanding about the history and latest development of Hong Kong’s agriculture and fisheries. … Continue reading "STEAM Education Enriching Knowledge Series: Development of Fisheries and Agriculture in Hong Kong and the Application of Related Technology"

STEAM Education Learning, Teaching and Assessment Series: Using Scratch 3.0 to Develop Computational Thinking among Upper Primary Students (Zoom workshop and online self-learning course) (Re-run)

Venue: Online via Zoom   Description: To develop participants’ understanding of Scratch programming To develop participants’ understanding of the basic programming structure and concepts To enhance participants’ pedagogical knowledge of using Scratch to develop computational thinking among upper primary students   Event Details