Date:

31 May 2024


Title:

Media and Information Literacy (MIL) Series: (7) Sharing of the MIL Learning and Teaching Package (Refreshed)


Venue:

Hong Kong News-Expo: 2 Bridges Street, Central, Hong Kong / Online via Zoom

Description:

  1. To promote the importance of media and information literacy (MIL) education
  2. To promote the MIL learning and teaching package
  3. To enhance participants’ pedagogical knowledge of teaching MIL

Event Details

2024「未來香江」STEAM教育研習團 (Chinese Version Only)


香港科技創新教育聯盟(簡稱「聯盟」)於2018年成立,致力聯繫社會各界推動科技創新教育(STEM教育)發展,培養中小學生科學素養,鞏固學生科學知識,增進教師就科技創新教育的了解,為香港未來發展成國際科創中心培育人才。


為促進滬港交流,讓香港中小學了解其他地區的STEM或STEAM教育情況,聯盟將於5月舉辦2024「未來香江」STEAM教育研習團,一連五日遠赴上海學習考察,期間安排了上海交通大學教育學院主持的教師培訓課程。研習團亦會參訪聯合國教科文組織教師教育中心、上海師範大學STEM教育研究中心。活動資訊如下:


日期:2024年5月15日至19日(5日4夜)
地點:上海交通大學;上海師範大學
對象:香港科技創新教育聯盟理事、中小學校長、STEAM教育老師
名額:30人(先到先得)
團費:港幣500元
(包含專家授課、講義證書、住宿膳食、指定航班機票及保險)
截止:2024年4月30日(星期二)


如有垂詢,歡迎賜電3707 1147與郭女士聯絡。

Date:

24 Jun 2024 – 12 Jul 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Scratch 3.0 to Develop Computational Thinking among Upper Primary Students (Zoom workshop and online self-learning course) [Re-run]


Venue:

The course is divided into 2 parts. The 1st part (2:00 p.m. – 5:00 p.m. on 24 Jun 2024) of the course will be held online via Zoom. The 2nd part is an online self-learning course (24 Jun – 12 Jul 2024) via HKEdCity Virtual Learning Environment (VLE) platform.


Description:

  1. Course materials are adapted from the “Enriched Module on Coding Education for Upper Primary Level” (Primary 4) and relevant learning and teaching materials developed under the CoolThink@JC project.
  2. This course is divided into 2 parts, they are conducted through a Zoom workshop and an online self-learning course on the Virtual Learning Environment (VLE) of Hong Kong Education City (HKEdCity) respectively.
  3. Participants are required to take the course via Zoom from 2:00 p.m. – 5:00 p.m. on 24 June 2024 and then complete the online self-learning course between 24 June to 12 July 2024.
  4. Participants are required to follow the instructions of the online self-learning course to complete the course, including watching the video clips and completing the online assessment (multiple choice questions

Event Details

Date:

14 Jun 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (Mathematics) [Re-run]


Venue:

STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon 


Description:

  1. To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in Mathematics.
  2. To facilitate participants to promote STEAM education in school through coding education.

Event Details

Date:

4 Jun 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on Using App Inventor to Develop Computational Thinking among Upper Primary Students [Re-run]


Venue:

STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon 

Description:

  1. To develop participants’ understanding of programming with App Inventor
  2. To enhance participants’ pedagogical knowledge of using App Inventor to develop computational thinking among upper primary students
  3. To facilitate participants to promote STEAM education in school through teaching coding

Event Details

Date:

21 May 2024 / 28 May 2024 / 7 Jun 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Scratch with Micro:bit to develop Computational Thinking among Upper Primary Students [Re-run]


Venue:

(Event AA) Hong Kong Federation of Education Workers, 5/F, Hong Kong Cultural Core, 698 Shanghai Street, Mong Kok, Kowloon /

(Event AB) Room 309 (G.S. room), 3/F, S.K.H. Mung Yan Primary School, 1 King Fung Path, Tuen Mun, N.T.

(Event AC) Digital Interactive Laboratory, 2/F, HKU Main Library, the University of Hong Kong

Description:

Experience sharing with hands-on activities to enhance participants’ understanding of the pedagogy to develop computational thinking among upper primary school students and how to design learning activities using Scratch with Micro:bit.


Event Details

Date:

23 May 2024 / 29 May 2024 / 12 Jun 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Micro:bit to develop Computational Thinking among Upper Primary Students [Re-run]


Venue:

(Event AA) Hong Kong Federation of Education Workers, 5/F, Hong Kong Cultural Core, 698 Shanghai Street, Mong Kok, Kowloon /

(Event AB) Room 309 (G.S. room), 3/F, S.K.H. Mung Yan Primary School, 1 King Fung Path, Tuen Mun, N.T. /

(Event AC) Room 126, 1/F, Hong Kong Productivity Council Building, 78 Tat Chee Avenue, Kowloon Tong

Description:

Experience sharing with hands-on activities to enhance participants’ understanding of the pedagogy to develop computational thinking among upper primary school students and how to design learning activities with the use of Micro:bit.


Event Details

Date:

3 May 2024


Title:

STEAM Education Enriching Knowledge Series: Workshop on Designing and Making of Wireless LED Device (Re-run)


Venue:

Maker Space, Room 109, Arts & Technology Education Centre,145 Junction Road, Lok Fu, Kowloon


Description:

1. To enhance participants’ knowledge and skills on teaching Designing and Making of Wireless LED Device.
2. To facilitate participants to promote STEAM education in schools.


Event Details

Date:

12 Apr 2024


Title:

Design and Technology Enriching Knowledge Series: Understanding the Latest Development and Innovations in Dental Technology Industry (New)


Venue:

Prince Philip Dental Hospital, 34 Hospital Rd, Sai Ying Pun, HK 


Description:

  1. To enhance participants’ understanding of the technological development of the dental technology industry
  2. To facilitate participants in teaching digital fabrication process with authentic examples

Event Details