Venue:
Training Room 1-3, Core F, Level 3, Cyberport 3
Description:
- To update participants with the latest development on Innovation and Technology (I&T);
- To broaden participants’ understanding of Blockchain and Big Data;
- To illustrate to participants on how to incorporate I&T elements in STEAM education; and
- To provide opportunities for sharing good practical experience among STEAM co-ordinators on coordinating and planning STEAM education