Gifted Education Fund: Off-school Advanced Learning Programmes (2023/24)


Nurturing talents has always been a focus of EDB. We are encouraging schools to develop school-based talent pools as a way to strengthen the identification and nurturing of gifted students, as well as nominate more of them to take part in off-school gifted programmes and competitions.


The Gifted Education Fund not only supports the enhanced services of the Hong Kong Academy for Gifted Education (HKAGE), but also funds Off-school Advanced Learning Programmes (OSALPs) for gifted students. In the current school year, 12 new programmes have been rolled out. Covering such themes as STEAM (including aerospace and artificial intelligence), humanities and social science, as well as apprenticeship and entrepreneurship, these programmes are extensive and challenging. EDB is strengthening collaboration with HKAGE whose representatives will be involved in the selection process of all programmes.


Applications are now open for Off-school Advanced Learning Programmes (2023/24 school year)! Schools can make good use of their school-based talent pools and nominate gifted students for programmes that suit their needs and interests.


To know more about the programmes or to apply for them, please visit:

www.edb.gov.hk/en/curriculum-development/curriculum-area/gifted/ge_fund/gef/programme/current.html


CoolThink@JC App Inventor Student Training Workshop


The Education Bureau (EDB) has stepped up the promotion of STEAM education in primary schools for all students by launching the “Enriched Module on Coding Education for Upper Primary Level”, adopted from CoolThink@JC. Starting October 2023, the Hong Kong Jockey Club Charities Trust is partnering with MIT Hong Kong Innovation Node to further develop computational thinking education by bringing CoolThink App Inventor courses to schools and students who have not previously participated in CoolThink programme. This provides equal opportunities for every student to learn this essential 21st century skill and prepares them for a rapidly digitizing future.


The target participants are students from Primary 5 to Primary 6 (Priority will be given to students from government schools, aided schools, and Direct Subsidy Scheme (DSS) schools who have not previously participated in CoolThink). Schools interested in nominating students for the training workshop can get the details of the training workshop and apply through the following website: https://forms.gle/XRviKsFknUdt4u2s7


Details

For enquiries, please contact Ms Carman WONG of the CoolThink@JC by email to carmanw@mit.edu .

Date:

29 February 2024


Title:

“Smart City 5.0” Series: (1) Introduction to “Smart City 5.0” and Multi-subjects Sharing for Smart Teaching & Smart Learning (New)

Venue:

W134, 1/F, West Block, Education Bureau Kowloon Tong Education Services Centre, 19 Suffolk Road, Kowloon Tong, Kowloon 


Description:

  1. To enrich teachers’ knowledge on the recent development in smart city and to share the experience of applying the concept of smart city in the learning and teaching of STEAM.

Event Details

Date:

9 March 2024 / 23 March 2024


Title:

STEAM Education Enriching Knowledge Series: Learning and Teaching Strategies of Electronic Components & Circuit Basics and Practical Workshop (Refreshed)

Venue:

Maker Space, Room 109, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon 

Description:

  1. To enhance participants’ pedagogical knowledge in teaching electronic components and circuit basics
  2. To facilitate participants to promote STEAM education in schools through related learning activities

Event Details

Date:

16 April 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (General Studies) [Re-run]

Venue:

STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon 

Description:

  1. To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in General Studies
  2. To facilitate participants to promote STEAM education in school through coding education

Event Details

Date:

22 March 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Visual Programming Language Tools to Develop Upper Primary Students’ Computational Thinking in Computer Lessons – online course [Re-run]

Venue:

Online via Zoom

Description:

  1. To develop participants’ understanding of the effective use of the “Enriched Module on Coding Education for Upper Primary Level” (Primary 4) to implement coding education
  2. To enhance participants’ pedagogical knowledge of using Scratch 3.0 to develop students’ computational thinking and coding skills in school-based Computer lessons
  3. To facilitate participants to promote STEAM education in school through teaching coding

Event Details

Date:

19 March 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on Using App Inventor to Develop Computational Thinking among Upper Primary Students [Re-run]

Venue:

STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon 

Description:

  1. To develop participants’ understanding of programming with App Inventor
  2. To enhance participants’ pedagogical knowledge of using App Inventor to develop computational thinking among upper primary students
  3. To facilitate participants to promote STEAM education in school through teaching coding

Event Details

Date:

11 March 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on Computational Thinking and Unplugged Activities – online course [Re-run]

Venue:

Online via Zoom


Description:

  1. To enhance participants’ understanding of computational thinking and programming concept
  2. To enhance participants’ pedagogical knowledge of using unplugged activities to develop students’ computational thinking
  3. To facilitate participants to promote STEAM education in school through teaching coding

Event Details

Date:

29 February 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (English Language Subject) [Re-run]

Venue:

STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon

Description:

  1. To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in English Language subject.
  2. To facilitate participants to promote STEAM education in school through coding education.

Event Details

“Active Students, Active People” (ASAP) Campaign MVPA60 Mobile Application Design Competition


To tie in with the World Health Organisation (WHO)’s recommendation that children and adolescents aged 5-17 should accumulate at least an average of 60 minutes daily of moderate- to vigorous-intensity physical activities (i.e. MVPA60) across the week, the Education Bureau (EDB) included the recommendation as one of the directions of the Physical Education (PE) curriculum in 2017.  In this regard, schools are encouraged to organise various physical activities to help students develop an active and healthy lifestyle.  To create a better sports ambience in schools, the EDB has launched the ASAP Campaign to provide continuous support to schools in promoting sports on all fronts through diversified student activities and teacher professional development programmes since 2021.


The ASAP Campaign – MVPA60 Mobile Application Design Competition is jointly organised by the PE Section and Technology Education Section of the EDB in collaboration with the Lee Shau Kee School of Business and Administration of the Hong Kong Metropolitan University.  Participating students will have the opportunity to showcase their creativity and programming skills by designing a mobile application related to physical fitness, physical activity levels, or promoting participation in physical activities, etc. with the aim of enhancing students’ motivation in active participation in physical activities.


Interested students should register through their respective schools for participation by completing the registration form and return it to PE Section by fax (Fax no.: 2761 4291) or email (cdope5@edb.gov.hk) on or before 29 February 2024 (Thursday).  Late submissions will not be accepted.


For enquiries, please contact Mr YEUNG Tat-man of the PE Section of the EDB on 2713 3964.


Competition Details


Application Form