STEAM Education Learning, Teaching and Assessment Series: Workshop on Using Visual Programming Language Tools to Develop Upper Primary Students’ Computational Thinking in Computer Lessons – online course (Refreshed)

Venue:

Online Mode

 

Description:

  1. To enhance participants’ pedagogical knowledge of using Scratch 3.0 to develop students’ computational thinking and coding skills in school-based Computer lessons.
  2. To facilitate participants to promote STEAM education in school through teaching coding.

 

Event Details