STEAM Education Learning, Teaching and Assessment Series: Workshop on Using Visual Programming Language Tools to Develop Upper Primary Students’ Computational Thinking in Computer Lessons – online course (Refreshed)


Online Mode



  1. To enhance participants’ pedagogical knowledge of using Scratch 3.0 to develop students’ computational thinking and coding skills in school-based Computer lessons.
  2. To facilitate participants to promote STEAM education in school through teaching coding.


Event Details