555 events found.

STEAM Education Learning, Teaching and Assessment Series: Using Scratch 3.0 to Develop Computational Thinking among Upper Primary Students (Zoom workshop and online self-learning course) (Re-run)

Venue: Online Description: To develop participants’ understanding of Scratch programming To develop participants’ understanding of the basic programming structure and concepts To enhance participants’ pedagogical knowledge of using Scratch to develop computational thinking among upper primary students   Event Details

STEAM Education Enriching Knowledge Series: Professional Development Programme on Innovation and Technology for STEAM Co-ordinators of Schools – Blockchain and Big Data (Secondary Schools) (New)

Venue: Training Room 1-3, Core F, Level 3, Cyberport 3 Description: To update participants with the latest development on Innovation and Technology (I&T); To broaden participants’ understanding of Blockchain and Big Data; To illustrate to participants on how to incorporate I&T elements in STEAM education; and To provide opportunities for sharing good practical experience among … Continue reading "STEAM Education Enriching Knowledge Series: Professional Development Programme on Innovation and Technology for STEAM Co-ordinators of Schools – Blockchain and Big Data (Secondary Schools) (New)"

STEAM Education Learning, Teaching and Assessment Series: Workshop on Using App Inventor to Develop Computational Thinking among Upper Primary Students (Re-run)

Venue: STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon Description: To enhance participants’ understanding of programming with App Inventor To enhance participants’ pedagogical knowledge of using App Inventor to develop computational thinking among upper primary students To facilitate participants to promote STEAM education in school through teaching coding … Continue reading "STEAM Education Learning, Teaching and Assessment Series: Workshop on Using App Inventor to Develop Computational Thinking among Upper Primary Students (Re-run)"

STEAM Education Enriching Knowledge Series: Professional Development Programme on Innovation and Technology for STEAM Co-ordinators of Schools – IoT and Art Tech (Secondary Schools) (New)

Venue: Training Room 1-3, Core F, Level 3, Cyberport 3 Description: To update participants with the latest development on Innovation and Technology (I&T); To broaden participants’ understanding of IoT and Art Technology; To illustrate to participants on how to incorporate I&T elements in STEAM education; and To provide opportunities for sharing good practical experience among … Continue reading "STEAM Education Enriching Knowledge Series: Professional Development Programme on Innovation and Technology for STEAM Co-ordinators of Schools – IoT and Art Tech (Secondary Schools) (New)"

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (English Language Subject) [Re-run]

Venue: STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon Description: To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in English Language subject. To facilitate participants to promote STEAM education in school through coding education. Event Details

Food Microbiology and Food Preservation in Home Economics / Technology and Living (Re-run)

Venue: Room 1502, 15/F, HKU SPACE Po Leung Kuk Stanley Ho Community College, 66 Leighton Road, Causeway Bay, Hong Kong Description: To enhance participants’ understanding of the scientific principles and application of food microbiology and food preservation. To facilitate participants to promote STEAM education in school through teaching food microbiology and food preservation in HEc … Continue reading "Food Microbiology and Food Preservation in Home Economics / Technology and Living (Re-run)"

STEAM Education Learning, Teaching and Assessment Series: Computational Thinking – Coding Education and Design of Learning and Teaching Resources at Upper Primary Level – Online Seminar (New)

Venue: The course will be held online via Zoom Description: To enhance teachers’ understanding on computational thinking in coding education; To enhance the pedagogical knowledge in developing students’ computational thinking through coding education; and To introduce the design and use of P4 Learning and Teaching (L&T) resources to implement coding education at upper primary level. … Continue reading "STEAM Education Learning, Teaching and Assessment Series: Computational Thinking – Coding Education and Design of Learning and Teaching Resources at Upper Primary Level – Online Seminar (New)"