STEAM Education Learning, Teaching and Assessment Series: STEAM Pedagogy Workshops
Venue:
Jockey
Club Campus, Hong Kong Metropolitan University
Description:
This
series of workshops is part of the teacher training activities under the Jockey
Club STEAM Education Resources Sharing Scheme of Hong Kong Metropolitan
University, and supported by the Education Bureau. It aims:
1.
To facilitate teachers to adopt innovative teaching strategies of STEAM
education;
2.
To equip teachers with teaching skills required for STEAM education; and
3.
To provide practical STEAM examples.
For details and application, please refer to the Training Calendar System Course ID as tabulated below.
This programme is collaboratively organised by the Education Bureau with The Hong Kong Institution of Engineers (HKIE) and The Institution of Engineering and Technology Hong Kong (IETHK). Matching of engineers from these two professional bodies with schools on a one-to-one basis will be arranged to provide school-based support and offer professional advice. The aim of the programme is to forge the partnership between schools and engineers of various professional fields in co-designing different learning activities. Through the exchange with the professional engineers, students are enabled to learn the connection between engineering and innovation and technology, as well as the related applications in daily life. In tandem, the programme can broaden students’ horizons in understanding engineering and enhance their motivation and interest in learning STEAM.
The engineers will provide support for specific themes in this programme and collaborate with teachers in organising various STEAM activities.
This online briefing session aims at providing schools with details of the STEAM Education School Support Programme: “Engineers on Campus” and examples of STEAM education activities on different themes, including “Engineering for Daily Life”, “Engineering for Arts and Entertainments”, or “Engineering for Smarter Living”.
To enhance STEAM teachers’ understanding of I&T development and its application in learning and teaching, and to encourage them to introduce the learning elements of I&T when planning school STEAM education
To provide opportunities for the participants to develop/modify their own schools’ STEAM learning and teaching activities
To enhance learning, teaching and assessment strategies for paradigm shift in conducting STEAM learning and teaching activities in schools
To further promote cross-KLA collaboration among teachers of the relevant KLAs in planning, organising and implementing STEAM-related learning activities
To provide opportunities for sharing good practices on STEAM education and I&T education among schools