STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Scratch 3.0 to Develop Computational Thinking among Upper Primary Students (Zoom workshop and online self-learning course) [Re-run]

Date:

24 Jun 2024 – 12 Jul 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Scratch 3.0 to Develop Computational Thinking among Upper Primary Students (Zoom workshop and online self-learning course) [Re-run]


Venue:

The course is divided into 2 parts. The 1st part (2:00 p.m. – 5:00 p.m. on 24 Jun 2024) of the course will be held online via Zoom. The 2nd part is an online self-learning course (24 Jun – 12 Jul 2024) via HKEdCity Virtual Learning Environment (VLE) platform.


Description:

  1. Course materials are adapted from the “Enriched Module on Coding Education for Upper Primary Level” (Primary 4) and relevant learning and teaching materials developed under the CoolThink@JC project.
  2. This course is divided into 2 parts, they are conducted through a Zoom workshop and an online self-learning course on the Virtual Learning Environment (VLE) of Hong Kong Education City (HKEdCity) respectively.
  3. Participants are required to take the course via Zoom from 2:00 p.m. – 5:00 p.m. on 24 June 2024 and then complete the online self-learning course between 24 June to 12 July 2024.
  4. Participants are required to follow the instructions of the online self-learning course to complete the course, including watching the video clips and completing the online assessment (multiple choice questions

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (Mathematics) [Re-run]

Date:

14 Jun 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (Mathematics) [Re-run]


Venue:

STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon 


Description:

  1. To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in Mathematics.
  2. To facilitate participants to promote STEAM education in school through coding education.

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Using App Inventor to Develop Computational Thinking among Upper Primary Students [Re-run]

Date:

4 Jun 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on Using App Inventor to Develop Computational Thinking among Upper Primary Students [Re-run]


Venue:

STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon 

Description:

  1. To develop participants’ understanding of programming with App Inventor
  2. To enhance participants’ pedagogical knowledge of using App Inventor to develop computational thinking among upper primary students
  3. To facilitate participants to promote STEAM education in school through teaching coding

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Scratch with Micro:bit to develop Computational Thinking among Upper Primary Students [Re-run]

Date:

21 May 2024 / 28 May 2024 / 7 Jun 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Scratch with Micro:bit to develop Computational Thinking among Upper Primary Students [Re-run]


Venue:

(Event AA) Hong Kong Federation of Education Workers, 5/F, Hong Kong Cultural Core, 698 Shanghai Street, Mong Kok, Kowloon /

(Event AB) Digital Interactive Laboratory, 2/F, HKU Main Library, the University of Hong Kong/

(Event AC) Digital Interactive Laboratory, 2/F, HKU Main Library, the University of Hong Kong

Description:

Experience sharing with hands-on activities to enhance participants’ understanding of the pedagogy to develop computational thinking among upper primary school students and how to design learning activities using Scratch with Micro:bit.


Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Micro:bit to develop Computational Thinking among Upper Primary Students [Re-run]

Date:

23 May 2024 / 29 May 2024 / 12 Jun 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on “Enriched Module on Coding Education for Upper Primary Level” – Using Micro:bit to develop Computational Thinking among Upper Primary Students [Re-run]


Venue:

(Event AA) Hong Kong Federation of Education Workers, 5/F, Hong Kong Cultural Core, 698 Shanghai Street, Mong Kok, Kowloon /

(Event AB) Digital Interactive Laboratory, 2/F, HKU Main Library, the University of Hong Kong/

(Event AC) Room 126, 1/F, Hong Kong Productivity Council Building, 78 Tat Chee Avenue, Kowloon Tong

Description:

Experience sharing with hands-on activities to enhance participants’ understanding of the pedagogy to develop computational thinking among upper primary school students and how to design learning activities with the use of Micro:bit.


Event Details

Design and Technology Enriching Knowledge Series: Understanding the Latest Development and Innovations in Dental Technology Industry (New)

Date:

12 Apr 2024


Title:

Design and Technology Enriching Knowledge Series: Understanding the Latest Development and Innovations in Dental Technology Industry (New)


Venue:

Prince Philip Dental Hospital, 34 Hospital Rd, Sai Ying Pun, HK 


Description:

  1. To enhance participants’ understanding of the technological development of the dental technology industry
  2. To facilitate participants in teaching digital fabrication process with authentic examples

Event Details

Curriculum Planning and Implementation of Design and Technology Subjects in the Secondary Level (Refreshed)

Date:

26 Apr 2024


Title:

Curriculum Planning and Implementation of Design and Technology Subjects in the Secondary Level (Refreshed)


Venue:

Baptist Lui Ming Choi Secondary School, 11 Yuen Wo Road, Lek Yuen, Shatin 

Description:

  1. To enhance participants’ understanding of the planning and implementation of the JS Design and Technology/ SS Design and Applied Technology curriculum.

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshops on the “Science (S1-3) STEAM Learning Module – Innovation and Technology” DIY Learning Kit (2) Model Cars with Regenerative Braking System (RBS) (New)

Date:

30 May / 22 June 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshops on the “Science (S1-3) STEAM Learning Module – Innovation and Technology” DIY Learning Kit (2) Model Cars with Regenerative Braking System (RBS) (New)


Venue:

OEE901,Oen Hall Building, Ho Sin Hang Campus, Hong Kong Baptist University

Objectives:

The workshops aim to support teachers in implementing STEAM / I&T-related learning and teaching activities in Science (S1-3) lessons, as well as to facilitate the promotion of STEAM / I&T education in secondary schools.

Through the workshops, participants’ knowledge and skills to effectively teach and assess the concepts of Regenerative Braking System (RBS) could be enriched. Through hands-on activities and expert guidance, participants will learn about the working principles of RBS and gain practical experience in constructing and utilising the teaching kit for model cars with RBS.


Description:
The workshops include the following content:

  1. Introduction of the “Science (S1-3) STEAM Learning Module – Innovation and Technology”; and
  2. Constructing the learning kit: the Model Cars with Regenerative Braking System (RBS) and the sharing of relevant pedagogies.

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshops on the “Science (S1-3) STEAM Learning Module – Innovation and Technology” DIY Learning Kit (1) Sun Trajectory and Solar Tracking (New)

Date:

26 April  / 10 May / 11 June 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshops on the “Science (S1-3) STEAM Learning Module – Innovation and Technology” DIY Learning Kit (1) Sun Trajectory and Solar Tracking (New)


Venue:

OEE901,Oen Hall Building, Ho Sin Hang Campus, Hong Kong Baptist University

Objectives:

The workshops aim to support teachers in implementing STEAM / I&T-related learning and teaching activities in Science (S1-3) lessons, as well as to facilitate the promotion of STEAM / I&T education in secondary schools.

Through the workshops, participants’ knowledge and skills to effectively teach and assess the concepts of Sun Trajectory and Solar Tracking could be enriched. Through hands-on activities and expert guidance, participants will learn about the working principles of solar tracking and gain practical experience in constructing and utilising the teaching kit for solar trackers.


Description:
The workshops include the following content:

  1. Introduction of the “Science (S1-3) STEAM Learning Module – Innovation and Technology”; and
  2. Constructing the learning kit: the Sun Trajectory and Solar Tracking and the sharing of relevant pedagogies.

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshops on the learning activities of the “Science (S1-3) STEAM Learning Module – Innovation and Technology” (Refreshed)

Date:

30 April  / 3, 22 May / 8, 27 June 2024


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshops on the learning activities of the “Science (S1-3) STEAM Learning Module – Innovation and Technology” (Refreshed)


Venue:

OEE901,Oen Hall Building, Ho Sin Hang Campus, Hong Kong Baptist University

Objectives:

To introduce the “Science (S1-3) STEAM Learning Module – Innovation and Technology” and share the experience of trial teaching, with a view to supporting teachers in implementing STEAM / I&T-related learning and teaching activities in Science(S1-3) lessons, as well as to facilitate the promotion of STEAM / I&T education in secondary schools.


Description:
The workshops include the following content:

  1. Introduction of the “Science (S1-3) STEAM Learning Module – Innovation and Technology”; and
  2. Try-out of the related teaching materials.

Event Details