Computational Thinking – Coding Education

References

Computational thinking – Coding Education: Supplement to the Primary Curriculum (Draft) (Chinese version only)

Learning and Teaching Resources

Approaches / Tools Level
Key Stage 2 Key Stage 3
Unplugged Activities Learning Programming Concepts through Unplugged Activities (CAP8D)
Logo Learning to control a Computer through Logo (CAP8)
Scratch Using Scratch in learning programming (CAP8A)

Using Scratch to develop students’ coding capability- Simulation package for the cat to find the mouse (CAP8C1)

Using Scratch to develop students’ coding capability- Simulation package for clean recycling (CAP8C2) (Chinese only)

App Inventor Using App Inventor in learning programming (CAP8B)
Programmable Physical Objects Interacting with programmable physical objects through Arduino Activities (CAP8E) Available in JUL 2018

 

Related Professional Development Programme (PDP)

Date Event Category
01/03/2018 EI0020170501 IT in Education Technological: Use of Microcomputer Set to Develop Students’Skills in Problem Solving and Coding in Primary Schools (Basic Level) Computational Thinking Practices (Micro:bit)
13/03/2018, 20/03/2018 EI0020180080 IT in Education e-Safety: Information Literacy for Primary Schools (Advance Course) – Fostering the Development of Positive Attitude Applications and Impacts

 

Reference Materials from Professional Development Programme (PDP)

Event Reference Materials
Workshops on Computational Thinking – Coding Education for Primary Schools (I) Part 1 – Introduction to Supplement
Part 2 – Application of Unplugged Activities
Part 3 – Scratch Hands-on Activities and Resources
Part 4 – Hands-on Activities on Programmable Physical Object
Workshops on Computational Thinking – Coding Education for Primary Schools (II) Teaching Programming Cocepts through App Inventor