578 events found.

Gifted Education Fund: Off-school Advanced Learning Programmes (2022/23 school year) now open for application

Gifted Education Section, Curriculum Support Division, Education Bureau This year, the Education Bureau has rolled out 11 Off-school Advanced Learning Programmes (OSALPs).  Supported by the Gifted Education Fund, the OSALPs target gifted students at primary and secondary levels.  The programmes are cross-disciplinary, covering themes related to STEAM and innovation & technology such as artificial intelligence, … Continue reading "Gifted Education Fund: Off-school Advanced Learning Programmes (2022/23 school year) now open for application"

STEAM Education Learning, Teaching and Assessment Series: Workshop on Computational Thinking and Unplugged Activities – online course (Refreshed)

Venue: Online via Zoom   Description: To enhance participants’ understanding of computational thinking and programming concept To enhance participants’ pedagogical knowledge of using unplugged activities to develop students’ computational thinking To facilitate participants to promote STEAM education in school through teaching coding   Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (Mathematics) [Re-run]

Venue: STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon Description: To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in Mathematics. To facilitate participants to promote STEAM education in school through coding education.   Event Details

STEAM Education Learning, Teaching and Assessment Series: Using Scratch 3.0 to Develop Computational Thinking among Upper Primary Students (Zoom workshop and online self-learning course) (Re-run)

Venue: Online Description: To develop participants’ understanding of Scratch programming To develop participants’ understanding of the basic programming structure and concepts To enhance participants’ pedagogical knowledge of using Scratch to develop computational thinking among upper primary students   Event Details

STEAM Education Enriching Knowledge Series: Professional Development Programme on Innovation and Technology for STEAM Co-ordinators of Schools – Blockchain and Big Data (Secondary Schools) (New)

Venue: Training Room 1-3, Core F, Level 3, Cyberport 3 Description: To update participants with the latest development on Innovation and Technology (I&T); To broaden participants’ understanding of Blockchain and Big Data; To illustrate to participants on how to incorporate I&T elements in STEAM education; and To provide opportunities for sharing good practical experience among … Continue reading "STEAM Education Enriching Knowledge Series: Professional Development Programme on Innovation and Technology for STEAM Co-ordinators of Schools – Blockchain and Big Data (Secondary Schools) (New)"

STEAM Education Learning, Teaching and Assessment Series: Workshop on Using App Inventor to Develop Computational Thinking among Upper Primary Students (Re-run)

Venue: STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon Description: To enhance participants’ understanding of programming with App Inventor To enhance participants’ pedagogical knowledge of using App Inventor to develop computational thinking among upper primary students To facilitate participants to promote STEAM education in school through teaching coding … Continue reading "STEAM Education Learning, Teaching and Assessment Series: Workshop on Using App Inventor to Develop Computational Thinking among Upper Primary Students (Re-run)"

STEAM Education Enriching Knowledge Series: Professional Development Programme on Innovation and Technology for STEAM Co-ordinators of Schools – IoT and Art Tech (Secondary Schools) (New)

Venue: Training Room 1-3, Core F, Level 3, Cyberport 3 Description: To update participants with the latest development on Innovation and Technology (I&T); To broaden participants’ understanding of IoT and Art Technology; To illustrate to participants on how to incorporate I&T elements in STEAM education; and To provide opportunities for sharing good practical experience among … Continue reading "STEAM Education Enriching Knowledge Series: Professional Development Programme on Innovation and Technology for STEAM Co-ordinators of Schools – IoT and Art Tech (Secondary Schools) (New)"

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (English Language Subject) [Re-run]

Venue: STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon Description: To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in English Language subject. To facilitate participants to promote STEAM education in school through coding education. Event Details