Design and Technology Enriching Knowledge Series: Application of Integrated Practical Skills in Design and Technology Subjects – Course B (New)

Date:

26 NOV 2022 – 10 DEC 2022

Title:

Design and Technology Enriching Knowledge Series: Application of Integrated Practical Skills in Design and Technology Subjects – Course B (New)

Venue:

W503, Industrial Centre, The Hong Kong Polytechnic University 

Description:

  1. To enhance participants’ knowledge and skills in using engineering facilities and equipment with connection to the learning elements in Design and Technology subjects through practical experiences.
  2. To strengthen participants’ pedagogical knowledge in using the facilities and equipment of school workshops to develop students’ design and make skills.


Event Details

Design and Technology Enriching Knowledge Series: Application of Integrated Practical Skills in Design and Technology Subjects – Course A (New)

Date:

5 NOV 2022 – 19 NOV 2022


Title:

Design and Technology Enriching Knowledge Series: Application of Integrated Practical Skills in Design and Technology Subjects – Course A (New)


Venue:

W501, Industrial Centre, The Hong Kong Polytechnic University 


Description:

  1. To enhance participants’ knowledge and skills in using engineering facilities and equipment with connection to the learning elements in Design and Technology subjects through practical experiences.
  2. To strengthen participants’ pedagogical knowledge in using the facilities and equipment of school workshops to develop students’ design and make skills.


Event Details

STEAM Education Learning, Teaching and Assessment Series: Intensive Training Programme on STEAM Education for STEAM Teachers of Secondary Schools (Refreshed)

Date:

19 OCT 2022 – 29 NOV 2022


Title:

STEAM Education Learning, Teaching and Assessment Series: Intensive Training Programme on STEAM Education for STEAM Teachers of Secondary Schools (Refreshed)


Venue:

USEL Lab, Room 1002, 1/F, Cheng Yu Tung Building, HKUST


Description:

  1. To enhance STEAM teachers’ understanding of I&T development and its application in learning and teaching, and to encourage them to introduce the learning elements of I&T when planning school STEAM education.
  2. To provide opportunities for the participants to develop/modify their own schools’ STEAM learning and teaching activities.
  3. To enhance learning, teaching and assessment strategies for paradigm shift in conducting STEAM learning and teaching activities in schools .
  4. To further promote cross-KLA collaboration among teachers of the relevant KLAs in planning, organising and implementing STEAM-related learning activities.
  5. To provide opportunities for sharing good practices on STEAM education and I&T education among schools.


Event Details

STEAM Education Enriching Knowledge Series: Workshop on Using Waterjet Cutting Machine for Prototyping (Re-run)

Date:

27 OCT 2022


Title:

STEAM Education Enriching Knowledge Series: Workshop on Using Waterjet Cutting Machine for Prototyping (Re-run)


Venue:

Maker Space, Room 109, Arts & Technology Education Centre,145 Junction Road, Lok Fu, Kowloon 


Description:

  1. To enhance participants’ understanding of the correct and effective use of Waterjet cutting machine.
  2. To facilitate participants to promote STEAM education in schools through teaching prototyping.

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Using Visual Programming Language Tools to Develop Upper Primary Students’ Computational Thinking in Computer Lessons – online course (Refreshed)

Date:

10 NOV 2022


Title:
STEAM Education Learning, Teaching and Assessment Series: Workshop on Using Visual Programming Language Tools to Develop Upper Primary Students’ Computational Thinking in Computer Lessons – online course (Refreshed)


Venue:
The course will be held online via Zoom


Description:

  1. To enhance participants’ pedagogical knowledge of using Scratch 3.0 to develop students’ computational thinking and coding skills in school-based Computer lessons.
  2. To facilitate participants to promote STEAM education in school through teaching coding

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Using App Inventor to Develop Computational Thinking among Upper Primary Students (Re-run)

Date:

8 NOV 2022


Title:
STEAM Education Learning, Teaching and Assessment Series: Workshop on Using App Inventor to Develop Computational Thinking among Upper Primary Students (Re-run)


Venue:
STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon


Description:

  1. To enhance participants’ understanding of programming with App Inventor.
  2. To enhance participants’ pedagogical knowledge of using App Inventor to develop computational thinking among upper primary students.
  3. To facilitate participants to promote STEAM education in school through teaching coding.

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (English Language Subject) [Refreshed]

Date:

3 NOV 2022


Title:
STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (English Language Subject) [Refreshed]


Venue:
STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon


Description:

  1. To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in English Language subject.
  2. To facilitate participants to promote STEAM education in school through coding education.

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (General Studies) [Refreshed]

Date:

28 OCT 2022


Title:
STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (General Studies) [Refreshed]


Venue:
STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon


Description:

  1. To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in General Studies.
  2. To facilitate participants to promote STEAM education in school through coding education.

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (Mathematics) [Refreshed]

Date:

20 OCT 2022


Title:
STEAM Education Learning, Teaching and Assessment Series: Workshop on Implementing Coding Education to Develop Upper Primary Students’ Computational Thinking (Mathematics) [Refreshed]


Venue:
STEM Education Centre, 1/F, Arts & Technology Education Centre, 145 Junction Road, Lok Fu, Kowloon


Description:

  1. To enhance participants’ pedagogical knowledge of using coding education to develop students’ computational thinking in Mathematics.
  2. To facilitate participants to promote STEAM education in school through coding education.

Event Details

STEAM Education Learning, Teaching and Assessment Series: Workshop on Computational Thinking and Unplugged Activities – online course (Refreshed)

Date:

25 OCT 2022


Title:

STEAM Education Learning, Teaching and Assessment Series: Workshop on Computational Thinking and Unplugged Activities – online course (Refreshed)


Venue:
The course will be held online via Zoom


Description:

  1. To enhance participants’ understanding of computational thinking and programming concept.
  2. To enhance participants’ pedagogical knowledge of using unplugged activities to develop students’ computational thinking.
  3. To facilitate participants to promote STEAM education in school through teaching coding.

Event Details